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	<title>Comments for The Sanctum</title>
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	<link>http://andarian.com/TheSanctum</link>
	<description>The Blog of the Sanctum of the Archmage Writing Projects</description>
	<lastBuildDate>Thu, 17 May 2012 08:10:24 +0000</lastBuildDate>
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		<title>Comment on March of the Guardians, v4: Guardians vs. Hellmen by Aderyn</title>
		<link>http://andarian.com/TheSanctum/?p=710#comment-609</link>
		<dc:creator>Aderyn</dc:creator>
		<pubDate>Thu, 17 May 2012 08:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=710#comment-609</guid>
		<description>The Hellmen looks impressive. It seems they come in many sizes as well! I&#039;m curious to see more of them and the Earthen as well, hopefully soon?

Also want to play SOA 3 as well. It&#039;s been quite a while since I played NWN1 and would like an excuse to do so again ;)</description>
		<content:encoded><![CDATA[<p>The Hellmen looks impressive. It seems they come in many sizes as well! I&#8217;m curious to see more of them and the Earthen as well, hopefully soon?</p>
<p>Also want to play SOA 3 as well. It&#8217;s been quite a while since I played NWN1 and would like an excuse to do so again <img src='http://andarian.com/TheSanctum/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Progress on Sanctum v4 for Chapter 1 by Andarian</title>
		<link>http://andarian.com/TheSanctum/?p=697#comment-608</link>
		<dc:creator>Andarian</dc:creator>
		<pubDate>Tue, 01 May 2012 12:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=697#comment-608</guid>
		<description>Thanks, Aderyn! Things are moving along, but taking a bit more time than I expected. One reason is that I decided to increase the scope of the changes I&#039;m making. Partly that&#039;s a consequence of the fact that I&#039;ve been re-building all of the large areas in the module, cutting them up into smaller pieces and linking them together. Fortunately, that isn&#039;t quite as hard as it sounds; much of it&#039;s a matter of making several copies, slicing off large parts of each, and putting in area transitions between the results.

But the resulting pieces didn&#039;t always &quot;fit&quot; together neatly, which led me to a lot of moving around of rooms and encounters, and in some cases adding new ones -- especially at the borders -- before I was finally satisfied. An example of that is what I&#039;m working on now, which is re-designing the Earthen City. Before, there was a whole section to the east that led to a dead end cave, and the passage to the surface was tacked on to the south. While cutting up the area, I realized that I was missing an opportunity with the caves to the east. So right now I&#039;m adding a couple of new areas and two new quests for the Earthen in that area, which I&#039;m also using to present some more of the lore of the World of Glorn.

So a big change in v4 is that I&#039;m reworking the area design in Sanctum 1 to an extent that I never have in any of the previous updates, and adding more new content along the way than I&#039;d initially planned. You&#039;ll find the general layout still familiar, but many of the details won&#039;t be. The Lower ruins, for example, is now four separate areas, the upper ruins three, and Caverns Level 2, The North Forest, and The Secure Area are all two. And of course I had to add new portal rooms to make getting around in all of that a bit easier. ;)

I&#039;m hoping that I can get it ready for Beta testing by the end of May, more or less with what I&#039;m expecting to be the release of Project Q v1.5 (which it will be using). A lot of that depends on getting some large enough blocks of time to work on it, though. The lore and quest design requires more focus and writing than most other building tasks, and that&#039;s really what I need to finish right now. :)</description>
		<content:encoded><![CDATA[<p>Thanks, Aderyn! Things are moving along, but taking a bit more time than I expected. One reason is that I decided to increase the scope of the changes I&#8217;m making. Partly that&#8217;s a consequence of the fact that I&#8217;ve been re-building all of the large areas in the module, cutting them up into smaller pieces and linking them together. Fortunately, that isn&#8217;t quite as hard as it sounds; much of it&#8217;s a matter of making several copies, slicing off large parts of each, and putting in area transitions between the results.</p>
<p>But the resulting pieces didn&#8217;t always &#8220;fit&#8221; together neatly, which led me to a lot of moving around of rooms and encounters, and in some cases adding new ones &#8212; especially at the borders &#8212; before I was finally satisfied. An example of that is what I&#8217;m working on now, which is re-designing the Earthen City. Before, there was a whole section to the east that led to a dead end cave, and the passage to the surface was tacked on to the south. While cutting up the area, I realized that I was missing an opportunity with the caves to the east. So right now I&#8217;m adding a couple of new areas and two new quests for the Earthen in that area, which I&#8217;m also using to present some more of the lore of the World of Glorn.</p>
<p>So a big change in v4 is that I&#8217;m reworking the area design in Sanctum 1 to an extent that I never have in any of the previous updates, and adding more new content along the way than I&#8217;d initially planned. You&#8217;ll find the general layout still familiar, but many of the details won&#8217;t be. The Lower ruins, for example, is now four separate areas, the upper ruins three, and Caverns Level 2, The North Forest, and The Secure Area are all two. And of course I had to add new portal rooms to make getting around in all of that a bit easier. <img src='http://andarian.com/TheSanctum/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I&#8217;m hoping that I can get it ready for Beta testing by the end of May, more or less with what I&#8217;m expecting to be the release of Project Q v1.5 (which it will be using). A lot of that depends on getting some large enough blocks of time to work on it, though. The lore and quest design requires more focus and writing than most other building tasks, and that&#8217;s really what I need to finish right now. <img src='http://andarian.com/TheSanctum/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Progress on Sanctum v4 for Chapter 1 by Aderyn</title>
		<link>http://andarian.com/TheSanctum/?p=697#comment-607</link>
		<dc:creator>Aderyn</dc:creator>
		<pubDate>Tue, 01 May 2012 04:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=697#comment-607</guid>
		<description>Checking up on progress! I hope everything is going well with you!</description>
		<content:encoded><![CDATA[<p>Checking up on progress! I hope everything is going well with you!</p>
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		<title>Comment on Merry Christmas from The Sanctum! by Andarian</title>
		<link>http://andarian.com/TheSanctum/?p=684#comment-606</link>
		<dc:creator>Andarian</dc:creator>
		<pubDate>Mon, 05 Mar 2012 11:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=684#comment-606</guid>
		<description>Thanks, Aderyn! I&#039;ll definitely need playtesters, and fairly soon -- by the end of the month, if everything goes according to plan. :)</description>
		<content:encoded><![CDATA[<p>Thanks, Aderyn! I&#8217;ll definitely need playtesters, and fairly soon &#8212; by the end of the month, if everything goes according to plan. <img src='http://andarian.com/TheSanctum/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Merry Christmas from The Sanctum! by Aderyn</title>
		<link>http://andarian.com/TheSanctum/?p=684#comment-605</link>
		<dc:creator>Aderyn</dc:creator>
		<pubDate>Mon, 05 Mar 2012 07:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=684#comment-605</guid>
		<description>That&#039;s great to hear! I&#039;m really excited! Let me know if I can be of any help!</description>
		<content:encoded><![CDATA[<p>That&#8217;s great to hear! I&#8217;m really excited! Let me know if I can be of any help!</p>
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		<title>Comment on Merry Christmas from The Sanctum! by Andarian</title>
		<link>http://andarian.com/TheSanctum/?p=684#comment-604</link>
		<dc:creator>Andarian</dc:creator>
		<pubDate>Sun, 12 Feb 2012 13:56:54 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=684#comment-604</guid>
		<description>Thanks for asking, Aderyn! Yes, everything is settling down quite nicely. The new job is terrific, and I&#039;ve actually been able to get back to doing software development again. Our new place is larger and much nicer, and we&#039;re getting very comfortable. :)

I&#039;m just finishing up the structural changes I had to make to accommodate the two new races: the Hellmen and the Earthen. It turned out to be a huge amount of work, and quite a bit more than I expected. All the new encounters, creature blueprints and items are done now, though, and just need to be tested and tweaked. Among other things, the battle against the (now Hellman) army at the end is going to look and play very differently as a result.

(One tidbit I&#039;ll share: General Y&#039;thra can now be either a male or female character, and will be set to the opposite of Robin&#039;s gender. That&#039;s to make it so that I can emphasize the threat of making Robin his/her personal slave consistently for all of the player&#039;s RP choices.)

I&#039;ve also just merged all of the Sanctum-specific custom content into a single hak in preparation for one final &quot;2DA merge&quot; with the new CEP 2.4 and Project Q 1.5 content. That&#039;s my next major task. After that, I need to re-write a lot of the lore to be consistent with introduction of the new races, and continue adding new lore as well. (For example, The Legend of the Defender is already in as a new book.)

After that I need to finish tweaking the new treasure system, which (apart from giving out an awfully large number of Glittering Necklaces on my last playtest yesterday), is mostly in place now and seems to be working quite well. At that point I think Sanctum 1 will be ready for a beta test.

The update for Sanctum 2 will be easier in some respects, and harder in others. The easier part is that many of the changes needed in chapter 1 either don&#039;t apply to chapter 2 (like the treasure system), or (like the Earthen) are already done now. The real (but fun!) challenge in chapter 2 will be re-building the flying areas to use the new &quot;Sanctum Flying Skyscape&quot; tileset.</description>
		<content:encoded><![CDATA[<p>Thanks for asking, Aderyn! Yes, everything is settling down quite nicely. The new job is terrific, and I&#8217;ve actually been able to get back to doing software development again. Our new place is larger and much nicer, and we&#8217;re getting very comfortable. <img src='http://andarian.com/TheSanctum/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;m just finishing up the structural changes I had to make to accommodate the two new races: the Hellmen and the Earthen. It turned out to be a huge amount of work, and quite a bit more than I expected. All the new encounters, creature blueprints and items are done now, though, and just need to be tested and tweaked. Among other things, the battle against the (now Hellman) army at the end is going to look and play very differently as a result.</p>
<p>(One tidbit I&#8217;ll share: General Y&#8217;thra can now be either a male or female character, and will be set to the opposite of Robin&#8217;s gender. That&#8217;s to make it so that I can emphasize the threat of making Robin his/her personal slave consistently for all of the player&#8217;s RP choices.)</p>
<p>I&#8217;ve also just merged all of the Sanctum-specific custom content into a single hak in preparation for one final &#8220;2DA merge&#8221; with the new CEP 2.4 and Project Q 1.5 content. That&#8217;s my next major task. After that, I need to re-write a lot of the lore to be consistent with introduction of the new races, and continue adding new lore as well. (For example, The Legend of the Defender is already in as a new book.)</p>
<p>After that I need to finish tweaking the new treasure system, which (apart from giving out an awfully large number of Glittering Necklaces on my last playtest yesterday), is mostly in place now and seems to be working quite well. At that point I think Sanctum 1 will be ready for a beta test.</p>
<p>The update for Sanctum 2 will be easier in some respects, and harder in others. The easier part is that many of the changes needed in chapter 1 either don&#8217;t apply to chapter 2 (like the treasure system), or (like the Earthen) are already done now. The real (but fun!) challenge in chapter 2 will be re-building the flying areas to use the new &#8220;Sanctum Flying Skyscape&#8221; tileset.</p>
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		<title>Comment on Merry Christmas from The Sanctum! by Aderyn</title>
		<link>http://andarian.com/TheSanctum/?p=684#comment-603</link>
		<dc:creator>Aderyn</dc:creator>
		<pubDate>Sat, 11 Feb 2012 15:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=684#comment-603</guid>
		<description>Hello! Hope everything is settling down nicely for you. 

How is it going with SOA update?</description>
		<content:encoded><![CDATA[<p>Hello! Hope everything is settling down nicely for you. </p>
<p>How is it going with SOA update?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Merry Christmas from The Sanctum! by Aderyn</title>
		<link>http://andarian.com/TheSanctum/?p=684#comment-602</link>
		<dc:creator>Aderyn</dc:creator>
		<pubDate>Tue, 27 Dec 2011 14:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=684#comment-602</guid>
		<description>Merry Christmas and Happy New Year to you as well! Unfortunately, my artistic talent is almost non-existent, so I only have good wishes for you in this season of joy.</description>
		<content:encoded><![CDATA[<p>Merry Christmas and Happy New Year to you as well! Unfortunately, my artistic talent is almost non-existent, so I only have good wishes for you in this season of joy.</p>
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		<title>Comment on Some Sanctum 3 Previews by Andarian</title>
		<link>http://andarian.com/TheSanctum/?p=618#comment-601</link>
		<dc:creator>Andarian</dc:creator>
		<pubDate>Sun, 18 Dec 2011 19:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=618#comment-601</guid>
		<description>Glad you liked the teasers and thanks for the kind words, Aderyn! Yes, flirting with either of the two new romance options (Captain Flynn is one) will definitely generate some sparks of jealously from Robin... ;)

And a very Merry Christmas and a Happy New Year to you as well!</description>
		<content:encoded><![CDATA[<p>Glad you liked the teasers and thanks for the kind words, Aderyn! Yes, flirting with either of the two new romance options (Captain Flynn is one) will definitely generate some sparks of jealously from Robin&#8230; <img src='http://andarian.com/TheSanctum/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>And a very Merry Christmas and a Happy New Year to you as well!</p>
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		<title>Comment on Some Sanctum 3 Previews by Aderyn</title>
		<link>http://andarian.com/TheSanctum/?p=618#comment-599</link>
		<dc:creator>Aderyn</dc:creator>
		<pubDate>Sun, 18 Dec 2011 15:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://andarian.com/TheSanctum/?p=618#comment-599</guid>
		<description>My inner fangirl is squealing at this awesome update! Can&#039;t wait to play! *WhisperToSelf* Must- be- patient-

The new henchmen sounds so exciting, especially Captain Flynn! (Secretly hope there&#039;s an option for a friendly flirt and maybe make Robin just a little teensy bit jealous ;) )

It&#039;s so awesome of you for posting this update, what with all you must have on your plate at the moment, so thank you so much!

Merry Christmas and Happy New Year!</description>
		<content:encoded><![CDATA[<p>My inner fangirl is squealing at this awesome update! Can&#8217;t wait to play! *WhisperToSelf* Must- be- patient-</p>
<p>The new henchmen sounds so exciting, especially Captain Flynn! (Secretly hope there&#8217;s an option for a friendly flirt and maybe make Robin just a little teensy bit jealous <img src='http://andarian.com/TheSanctum/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  )</p>
<p>It&#8217;s so awesome of you for posting this update, what with all you must have on your plate at the moment, so thank you so much!</p>
<p>Merry Christmas and Happy New Year!</p>
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